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Rules & Regulations

Section I: Game Play

  • 6 innings, 3 outs

  • Umpires determine base-hits

  • If a team has four players, they may bat all four in the line-up but only play three in the field

  • There must be two umpires and one scorekeeper for each game

  • UMPIRES have final word on all close calls

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Section II: Pitching

  • Pitchers must maintain a moderate speed while pitching (acceptable by the umpires, fast pitches result in an automatic ball)

  • Each player is allowed to pitch a maximum of 7.0 innings in a two-game set

  • Once a pitcher exits a game, they cannot return to pitch for the remainder of the game

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Section III: Hitting

  • Single: any ball that passes the single line, untouched dead ball past bunt line, any error by fielder

  • Double: ball touches outfield fence on a bounce or roll

  • Triple: ball touches outfield fence on a fly or line

  • Home run: ball goes over fence

  • Bunts must past the bunt line in order to be playable

  • A foul ball that hits the strike zone while the batter has two strikes is an out

  • If a batter makes contact with the strike zone twice in one at-bat, it will result in an automatic out for the player

  • Any intentional contact made from the batter in the attempt to catch a ball thrown at the strike zone will result in an automatic strike for the pitch, or an out if it is a double play/tag up throw

  • Any fly ball that is hit, not caught in the air, and lands in fair territory will result in a base hit (fly balls will be based off of the umpire's judgment - usually 15 feet or higher)

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Section IV: Base-running

  • There is no base-running from players; only ghost runners are used

  • Runners advance same amount of bases as base-hit (ex: 2 bases on double)

  • Runners do not advance on outs, except for a successful sacrifice fly attempt

  • Tag-ups are only allowed with a runner on third base

  • Batter must call "TAG" on the flight of the ball loud enough for the umpire and position players to hear; no cut-offs are allowed on tag-up throws

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Section V: Fielding

  • Double play/Tag-up throws must make contact with backstop or strike zone (or go through strike zone); must be a quick and smooth turn in order to count as a successful double play

  • A player may only catch a ball with their hands, any intentional attempt to catch the ball using a shirt or hat will result in an automatic base hit (up to umpire's judgment)

  • A home run ball that makes contact with a tree or any other object cannot be caught for an out

  • Position players must start in fair territory prior to contact from hitter

  • Players cannot jump over fence in order to rob a home run

  • Defensive shifts are permitted

  • If a live ball makes contact with a base or another ball in play, it is to be played off of those objects

  • If a live ball makes contact with a bucket, it is a single

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